Perhaps the changes will be mostly gradual, including … whatever this means:Ĭustom EASHL builds are back for #NHL22. If you played NHL 21 and other recent iterations, you’ll realize that the games are jam-packed with game modes and features. Some of that might boil down to just how ambitious this jump to a “next generation” really will be. One wouldn’t expect EA Sports to advertise if NHL 22 will miss any features. Instead, they waited for NHL 15, a game that was slammed for having missing features. With NHL 14, EA NHL didn’t make the jump. Memorably, the EA NHL series struggled when consoles jumped last generation (for example: Playstation 3 to Playstation 4). After all, would a superstar in the most skilled hands throw off the balance of competition? Making games = complicated.) Another bumpy jump to the next generation? (There’s even a potential drawback if the changes really work. NHL 22 claims to make superstars “distinctly feel like their real-life counterparts.” That’s another wait-and-see deal, as the series aimed for such improvements before, only for tweaks to feel subtle at most. One common complaint about EA NHL games is that players feel too “samey.” Aside from player ratings, you rarely felt much of a difference between using Auston Matthews, some other superstar, or a player who is merely average. ‘Superstar X-factors’ aims to make stars feel like real-life counterparts 15 release date (and maybe sooner, via early access and other factors).Įither way, if it’s a bumpy ride, people will make plenty of jokes.įirst look at NHL 22 /QLbjJs9HXH Now, the company’s been using Frostbite for a long time, so maybe they ironed out the wrinkles. When development teams tried to do different things with the engine, they struggled. The short version: it was something designed mostly for first-person shooter games. It will be interesting to see if it’s a “Be careful what you wish for” situation.īack in 2019, Mike Williams of US Gamer detailed some of the problems EA developers encountered with the “Frostbite” engine. So, “Frostbite” was something EA NHL fans were clamoring for. (We didn’t really get much of a glimpse of how this all affects the typical overhead camera used for moment-to-moment gameplay.) That said, what really matters is how it actually plays. The trailer gives a taste of what that might look like. In the jump to the next-generation of consoles, NHL 22 will be the first game in the series to use that “Frostbite” engine. While FIFA and Madden games used the engine, EA NHL did not. NHL 22 first EA NHL game to use ‘Frostbite’ engineįor a specific group of hockey video game fans, the lure of the “Frostbite” engine was real. ( Patrick Kane was going to join him as a two-time cover star, until, uh, he did not.)Īgain, you can watch the NHL 22 release trailer in the video above this post’s headline. Jonathan Toews donned more than one EA NHL cover, too. (Somehow, hockey fans survived such treason.) Alex Ovechkin has been a cover star more than once, and even did so for both the EA NHL and defunct NHL2K series. Because it’s the Internet, there were complaints about Matthews being on the cover again. 15.Īfter gracing the cover of NHL 20, Auston Matthews returns as the cover athlete for NHL 22. NHL 22 release date, Matthews on cover, trailer, and moreĮA Sports announced that NHL 22 will release on Playstation 4, Playstation 5, Xbox One, and the Xbox Series console on Oct. Let’s begin with the nuts-and-bolts NHL 22 information, then delve into some other aspects. EA Sports dropped a bunch of information regarding NHL 22, including a trailer you can watch above.
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